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		<title>Screencasts | PlayControl Software</title>
		<link>http://playcontrol.net/ewing/screencasts/</link>
		<description></description>
		<language>en</language>
		<lastBuildDate>Fri, 02 Jul 2010 14:52:26 -0700</lastBuildDate>
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			<title>Beginning iPhone Games Development Space Rocks!</title>
			<link>http://playcontrol.net/ewing/screencasts/beginning-iphone-games-deve.html</link>
			<description>
				&lt;div class="article-thumbnail"&gt;
					&lt;img
						src="http://playcontrol.net/ewing/_Media/beginningiphonegamesdevel-6.png"
						alt="Beginning iPhone Games Development Space Rocks!"
						width="128"
						height="85" /&gt;
				&lt;/div&gt;
&lt;div&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;This is the completed version of Space Rocks!, one of the project examples in the book: Beginning iPhone Games Development (published by Apress).
&lt;/p&gt;&lt;p&gt;Space Rocks! is the combined project of the OpenGL and OpenAL chapters spanning from Chapter 7 through and including Chapter 12. There is a lot of other…&lt;/p&gt;&lt;/div&gt;
			</description>
			<pubDate>Fri, 04 Jun 2010 17:48:24 -0700</pubDate>
			<guid>http://playcontrol.net/ewing/screencasts/beginning-iphone-games-deve.html</guid>
		</item>
		<item>
			<title>Getting Started With CMake (An End-User's Perspective) For Cross-Platform Building</title>
			<link>http://playcontrol.net/ewing/screencasts/getting_started_with_cmake_.html</link>
			<description>
&lt;div&gt;&lt;p&gt;&lt;/p&gt;&lt;p style=&quot;margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; font: normal normal normal 12px/normal Helvetica;&quot;&gt;&lt;br /&gt;&lt;/p&gt;&lt;img src=&quot;http://playcontrol.net/ewing/_Media/170px-cmake_logo.png&quot; alt=&quot;170px-cmake_logo_textmedium&quot; style=&quot;outline:none;&quot; class=&quot;narrow&quot; /&gt;&lt;p style=&quot;margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; font: normal normal normal 12px/normal Helvetica;&quot;&gt;I have posted a series of videos (actually one video that I chopped up into YouTube sized chunks) that demonstrate how to use CMake to build a project with your operating system and IDE of choice.
&lt;/p&gt;&lt;p style=&quot;margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; font: normal normal normal 12px/normal Helvetica; min-height: 14px;&quot;&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style=&quot;margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; font: normal normal normal 12px/normal Helvetica;&quot;&gt;This is not a tutorial on how to code CMake. This is a tutorial on how to build a project that uses…&lt;/p&gt;&lt;/div&gt;
			</description>
			<pubDate>Tue, 01 Sep 2009 02:37:32 -0700</pubDate>
			<guid>http://playcontrol.net/ewing/screencasts/getting_started_with_cmake_.html</guid>
			<category>CMake</category><category>VMWare</category><category>Mac OS X</category><category>Windows</category><category>Linux</category><category>Xcode</category><category>Visual Studio</category><category>Eclipse</category><category>Makefile</category><category>how-to</category>
		</item>
		<item>
			<title>How to create an App bundle (Mac OS X / OpenSceneGraph)</title>
			<link>http://playcontrol.net/ewing/screencasts/how_to_create_an_app_bundle.html</link>
			<description>
				&lt;div class="article-thumbnail"&gt;
					&lt;img
						src="http://playcontrol.net/ewing/_Media/04_howtocreateappbundle-14.png"
						alt="How to create an App bundle (Mac OS X / OpenSceneGraph)"
						width="128"
						height="79" /&gt;
				&lt;/div&gt;
&lt;div&gt;&lt;p&gt;This demonstrates how to create an application that is completely self-contained and is drag-and-droppable/relocatable. Frameworks, PlugIns, and Resources are embedded in the .app bundle, thus avoiding the need for installers and avoiding issues like dll-hell. There is also a quick demonstration on…&lt;/p&gt;&lt;/div&gt;
			</description>
			<pubDate>Fri, 11 Jan 2008 23:58:53 -0800</pubDate>
			<guid>http://playcontrol.net/ewing/screencasts/how_to_create_an_app_bundle.html</guid>
			<category>screencast</category><category>OpenSceneGraph</category><category>SDL</category><category>Mac OS X</category><category>Frameworks</category><category>Xcode</category><category>OSG</category><category>app bundle</category>
		</item>
		<item>
			<title>How to build from the command line (Mac OS X / OpenSceneGraph)</title>
			<link>http://playcontrol.net/ewing/screencasts/how_to_build_from_the_comma.html</link>
			<description>
				&lt;div class="article-thumbnail"&gt;
					&lt;img
						src="http://playcontrol.net/ewing/_Media/03_howtocommandlinebuild-14.png"
						alt="How to build from the command line (Mac OS X / OpenSceneGraph)"
						width="128"
						height="79" /&gt;
				&lt;/div&gt;
&lt;div&gt;&lt;p&gt;This demonstrates how to build an OpenSceneGraph program using the command line (Terminal.app).&lt;br /&gt;
&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: rgb(0, 0, 0); font-style: normal; font-weight: normal; text-align: center; white-space: normal;&quot;&gt;This does not cover comprehensive build systems such as Makefiles, CMake, or IDEs. This is simply to familiarize the viewer with the command line basics and how to deal with frameworks. Stay tuned for…&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;
			</description>
			<pubDate>Fri, 11 Jan 2008 23:50:27 -0800</pubDate>
			<guid>http://playcontrol.net/ewing/screencasts/how_to_build_from_the_comma.html</guid>
			<category>screencast</category><category>OpenSceneGraph</category><category>SDL</category><category>Mac OS X</category><category>Frameworks</category><category>Xcode</category><category>OSG</category><category>gcc</category>
		</item>
		<item>
			<title>Create your first OpenSceneGraph program on Mac OS X</title>
			<link>http://playcontrol.net/ewing/screencasts/create_your_first_openscene.html</link>
			<description>
				&lt;div class="article-thumbnail"&gt;
					&lt;img
						src="http://playcontrol.net/ewing/_Media/02_createfirstosgprogram-14.png"
						alt="Create your first OpenSceneGraph program on Mac OS X"
						width="128"
						height="79" /&gt;
				&lt;/div&gt;
&lt;div&gt;&lt;p&gt;This demonstrates how to create your first OpenSceneGraph application using our OSG Xcode template. (3:07) (Leopard users: Apple has moved the template directory. See &lt;a href=&quot;http://www.openscenegraph.org/projects/osg/wiki/Support/PlatformSpecifics/MacOSX10.5&quot; target=&quot;_blank&quot;&gt;Mac OS X 10.5 Leopard Notes for OSG&lt;/a&gt; for the new path.)&lt;br /&gt;
&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: rgb(0, 0, 0); font-style: normal; font-weight: normal; text-align: center; white-space: normal;&quot;&gt;&lt;i&gt;&lt;span style=&quot;font-family: Verdana; font-size: 10px;&quot;&gt;This &lt;/span&gt;&lt;/i&gt;&lt;a href=&quot;http://www.openscenegraph.org/files/Tutorials/MacOSXTips/02_CreateFirstOSGProgram.mov&quot; style=&quot;padding-top: 2px; padding-right: 2px; padding-bottom: 2px; padding-left: 2px;&quot;&gt;&lt;i&gt;&lt;span style=&quot;font-family: Verdana; font-size: 10px;&quot;&gt;file&lt;/span&gt;&lt;/i&gt;&lt;/a&gt;&lt;i&gt;&lt;span style=&quot;font-family: Verdana; font-size: 10px;&quot;&gt; is hosted at OpenSceneGraph under the&lt;/span&gt; &lt;a href=&quot;http://www.openscenegraph.org/projects/osg/wiki/Support/Tutorials/MacOSXTips&quot;&gt;&lt;span style=&quot;font-family: Verdana; font-size: 10px;&quot;&gt;Mac OS X Tips&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Verdana; font-size: 10px;&quot;&gt; &lt;/span&gt;&lt;/i&gt;&lt;i&gt;&lt;span style=&quot;font-family: Verdana; font-size: 10px;&quot;&gt;section on the…&lt;/span&gt;&lt;/i&gt;&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;
			</description>
			<pubDate>Fri, 11 Jan 2008 23:33:05 -0800</pubDate>
			<guid>http://playcontrol.net/ewing/screencasts/create_your_first_openscene.html</guid>
			<category>screencast</category><category>OpenSceneGraph</category><category>SDL</category><category>Mac OS X</category><category>Frameworks</category><category>Xcode</category><category>OSG</category>
		</item>
		<item>
			<title>How to Install OpenSceneGraph on Mac OS X(Long Version)</title>
			<link>http://playcontrol.net/ewing/screencasts/how_to_install_openscenegra_2.html</link>
			<description>
				&lt;div class="article-thumbnail"&gt;
					&lt;img
						src="http://playcontrol.net/ewing/_Media/01_howtoinstallosg-14.png"
						alt="How to Install OpenSceneGraph on Mac OS X(Long Version)"
						width="128"
						height="79" /&gt;
				&lt;/div&gt;
&lt;div&gt;&lt;p&gt;This demonstrates how to install OpenSceneGraph from the binary package. This version is intended for users who may not be very familiar with Mac OS X. (5:04)&lt;br /&gt;
&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: rgb(0, 0, 0); font-style: normal; font-weight: normal; text-align: center; white-space: normal;&quot;&gt;This is a simple drag-and-drop install placing Frameworks in /Library/Frameworks and PlugIns in /Library/Application Support/OpenSceneGraph/…&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;
			</description>
			<pubDate>Fri, 11 Jan 2008 23:12:42 -0800</pubDate>
			<guid>http://playcontrol.net/ewing/screencasts/how_to_install_openscenegra_2.html</guid>
			<category>screencast</category><category>OpenSceneGraph</category><category>SDL</category><category>Mac OS X</category><category>Frameworks</category><category>Xcode</category><category>OSG</category>
		</item>
		<item>
			<title>How to Install OpenSceneGraph on Mac OS X (Fast Version)</title>
			<link>http://playcontrol.net/ewing/screencasts/how_to_install_openscenegra.html</link>
			<description>
				&lt;div class="article-thumbnail"&gt;
					&lt;img
						src="http://playcontrol.net/ewing/_Media/01_howtoinstallosg-14.png"
						alt="How to Install OpenSceneGraph on Mac OS X (Fast Version)"
						width="128"
						height="79" /&gt;
				&lt;/div&gt;
&lt;div&gt;&lt;p&gt;This demonstrates how to install OpenSceneGraph. This version is intended for users already familiar with Mac OS X. (1:04)&lt;br /&gt;
&lt;/p&gt;&lt;p&gt;This is a simple drag-and-drop install placing Frameworks in /Library/Frameworks and PlugIns in /Library/Application Support/OpenSceneGraph/PlugIns. These may of course be…&lt;/p&gt;&lt;/div&gt;
			</description>
			<pubDate>Fri, 11 Jan 2008 22:43:13 -0800</pubDate>
			<guid>http://playcontrol.net/ewing/screencasts/how_to_install_openscenegra.html</guid>
			<category>screencast</category><category>OpenSceneGraph</category><category>SDL</category><category>Mac OS X</category><category>Frameworks</category><category>Xcode</category><category>OSG</category>
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