The Co-Authors
• Ian Marsh wrote the opening and closing of the book.
• PJ Cabrera wrote the UIKit, UIView, and Core Animation sections of the book.
• Scott Penberthy wrote the Quartz 2D section of the book.
• Ben Britten Smith wrote the OpenGL ES sections of the book.
• Eric Wing (that's me) wrote the Core Audio and OpenAL sections of the book. You're already at my book site, but you might want to check out my personal blog which has a lot of other developer stuff which may be of interest to you.
• Peter Bakhirev wrote the networking sections of the book.
The Book
• Apress page for Beginning iPhone Games Development
• Amazon page for Beginning iPhone Games Development
• Table of Contents in HTML/CSS
• Source Code for examples in Beginning iPhone Games Development (original Apress version, the next link is better)
◦ Updated Source Code for Xcode 4.0 (hosted on Google Code). This one is better than the Apress hosted one.
• Discussion Forum for Beginning iPhone Games Development
• Facebook page for Beginning iPhone Games Development
• Google Books page for Beginning iPhone Games Development
• YouTube presentation: iOS Audio & OpenAL (CocoaHeads: Silicon Valley)
Other Links
• Blog article on Retina Display by Cyril Wei
• OpenAL
• SDL (Simple DirectMedia Layer)