LuaCocoa v.0.2 is now available! This version is faster, smaller, and better than v.0.1.
Release Notes for v 0.2: (Faster, Smaller, Better)
• Big performance improvements over 0.1.
• Optimized initialization/load times. Names are now resolved through a metatable (which calls LuaCocoa.resolveName) so launch times are now very fast.
• Cached parsed XML data so repeated method calls don't have to reparse XML data.
• The LuaCocoa core framework is now over 30% smaller
• Removed ParseKit dependency
• Added LuaCocoa.toCocoa and LuaCocoa.toLua functions to convert between Cocoa and Lua types within Lua scripts.
• Started formalizing support for instance variables in Lua subclassing. (Put your variables in a special table named __ivars.)
• (Thanks to Jonathan Mitchell for feedback, testing, and patches for this.)
• Bug fixes, logging clean ups
• Initial Doxygen for Obj-C & C APIs. Xcode DocSet Documentation provided too.
To learn more about LuaCocoa and grab the binaries, please visit: